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It’s been a long time since I posted an update. Today I will be mostly sharing an Oculus Rift VR demo!

Over the weekend I had a chance to finally learn Unity. Wow! Incredible application, super power at your finger tips.

It’s been many years since I got excited about level / world creation (in my former days I was an environment artist!) Being able to easily add content, custom script and just have fun is what Unity’s all about. Combined with the Rift ….it’s a killer combination!!

View 2013-08-01 00-01-46-083 View 2013-07-31 23-59-54-343
View 2013-08-01 00-00-23-195 View 2013-08-01 00-00-09-663
View 2013-07-31 23-59-41-446 View 2013-07-31 23-59-21-859

This is a very basic demo, just an expression of me getting to grips with Unity and trying to create something easy to use, to share realistic human scans with. In this example it’s an over the top cool sci-fi environment.

Not a professionally built demo by any standards but fun, so there will be bugs and it might run slowly on some machines but it runs over 80fps here. Please let me know about any bugs or problems you might find.

This demo has been designed purely for the Rift. To really experience the sense of scale and character presence, it should be viewed in VR (true 3D)

Unity demo here:

Constrained Mouse Look

http://www.ir-ltd.net/uploads/3D-Scan-Girl01.zip 3D-Scan-Girl01 – 106 MB’s

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Free Mouse Look

http://www.ir-ltd.net/uploads/3D-Scan-Girl-ML.zip 3D-Scan-Girl01 Free ML – 106 MB’s

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Special GIGANTA & lilliputia Edition, Free Mouse Look

http://www.ir-ltd.net/uploads/3D-Scan-Girl-Giganta.zip GIGANTA & lilliputia Edition ML – 106 MB’s

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 3D-Scan-Girl01-Giganta 2013-08-01 11-11-37-203

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3D-Scan-Girl01

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This is a very basic introductory demo for viewing realistic human scans on the Rift. I’ve only had a few days to learn Unity, so I hope there aren’t too many bugs and this demo plays smoothly. I hope you enjoy this Rift experience as much as I have had creating it. I can’t wait to share more scan content for Rift viewing!

If you share this demo, blog about it or record any video footage, please be as respectful as you can about the person that was scanned for this demo. Although it’s a saucy pose, the intent is to be creative! not crude.

Setup Notes:

Key config:

W,A,S,D

E – Up

SPACE BAR – Down

M – HUD

1. Make sure you have head phones on!

2. I recommend 1920×1080.

3. If the scale seems wrong, try and alter your IPD settings, as this has a profound effect on scene scale.

…see if the hearts beating!!

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Credits:

*Developer:*
Infinite (admin@ir-ltd.net)

*3rd-Party Audio Content:*
http://audiojungle.net/

Thanks to Unity3D, Marmoset Co and OculusVR, also to the Oculus VR Unity dev forum, special thanks to drash and SMD for helping me script a free roaming camera solution.

Please do post and leave your comments 🙂

Thanks, INFINITE

38 Comments
  • InfiniteReply

    Comments are now live again!

    Sorry. Comments are down for the time being.

    Comment form should now be fixed. Previous bug was present with recaptcha.

    August 3, 2013
  • 3DEnthusiastReply

    This is really incredible art. I've been tracking your progress since I followed a link to your earliest Oculus video on Vimeo a couple months ago. Ever since then, I've been wondering if you might eventually release the Unity environments you captured those in. I'm guessing that's tantamount to giving away IP that you eventually want to sell on Triplegangers though. Any chance those other ones might get the interactive treatment and be released?
    Even if they aren't, the one you have offered here is a truly stunning proof of concept. There are similar things but nothing quite like this out in the Oculus community yet. Strong work. Thank you!

    August 3, 2013
    • InfiniteReply

      Thanks! I tried to take care to make it as polished as possible. I was worried it wouldn't work on some peoples machines as I had never published with Unity before but love the program, it's fantastic. Yes this was just a teaser, I'm trying to get permission from the model used for the other shots. To make her aware of the exposure she could get from the scans, as some of the poses are quite racey and this is a new form / medium of sharing data. But I hope to share some other poses very soon, in a more simpler demo. I really appreciate your kind comments :)

      August 3, 2013
  • Seth GeibReply

    Just tried this the other day on my Rift and showed it off to a few people at an Rift part I hosted. It was by far the most impressive demo of the night for everyone. I'd love to see more of your work or possibly even moving model if that would be possible.

    Tell your model that this is a huge new opportunity for exposure and getting her name out. Headshots and 2D photos just don't do justice to standing next to and walking around a 3D model, especially one this realistic.

    August 3, 2013
    • InfiniteReply

      Thanks Seth, that's really inspiring to hear! It's really cool to know other people are able to use and enjoy this early test demo. The Rift really polishes the experience. I hope to share lots more soon. Joceline Brooke-Hamilton is already quite famous, a fantastic model and dancer. Worth a Google :) Perhaps more exposure to the CG community will further her appeal! It's been my dream since the early 00's to share realistic human models, now VR is here it's like the icing on the cake :)

      August 3, 2013
  • RambeaunerReply

    Very surreal. Fantastic job. I would love to see a set up with more of your models/poses like in you video on vimeo. Any plans to release more models?

    August 3, 2013
    • InfiniteReply

      Thanks! Yes I plan to, I was just working on some eye follow scripting today :) I hope to share more stuff over the coming weeks.

      August 3, 2013
  • michaelReply

    She looks amazing. Please do more. Any chances of making her dance now that would be epic :)

    August 4, 2013
    • InfiniteReply

      Thanks! yes I plan to share more soon, just building a new environment and processing the poses :)

      August 4, 2013
  • Heinz ButzerReply

    Hallo Infinite,
    would it be possible to release a non-3d versionor a version which supports AMD h3d mode.I have a 3d-ready projector and use Tridef as 3D-driver. My projector does not support side-by-side mode.Perhaps you can tell me how I can switch to non-sterescopic view in your demo and then I can use the Tridef-driver. It would be kind of you to help me. Probably there are also other people who use a 3D-ready projector. I thank you very much in advance.

    Yours cincerely,
    Heinz

    August 4, 2013
    • InfiniteReply

      Thanks. I will try and release a standard version.

      August 4, 2013
  • ssshakeReply

    You posted a video on youtube of this girl in various poses in a row, could you post that level please?

    August 4, 2013
    • InfiniteReply

      I plan to, maybe. No idea when.

      August 5, 2013
  • ssshakeReply

    I dont know whats wrong but when i load any version of this, even ones I hadn't ran before, the screen is frozen and framerate of zero, worked the first time I loaded. Still an issue after reboot. Any ideas??

    August 4, 2013
    • InfiniteReply

      Sorry no idea, I haven't heard of that bug from anyone.

      August 5, 2013
  • phongduckReply

    I'm really glad that you held out on marmoset support before sharing a demo - I see why you wanted to showcase more than a flat shaded model! It's a great scan and a fantastic showcase of the 3D scanning/Rift combo (definitely a peek into the direction that mainstream content production will eventually end up).

    I like the lighting/environment that you set up as well, all around this worked to great effect. Do you have any scans of tables/lamps/room-type items that you could put in to share the environment with the model? Thinking to the Tron remake/sequel, they used a similarly spartan environment with just the odd item to help meld the scenes together.

    The eyelashes worked out very well, but I wonder if you can apply a shader to the hair? It's total nitpicking, but the hair seemed to lack the lustre that the scan itself had. Assuming you might be limited by the engine.

    Here's to hoping that your demo will help some people see the future. Keep up the awesome work. If you decide to share a larger scene maybe you can put in some animated lighting!

    August 5, 2013
    • InfiniteReply

      Thanks. There isn't a decent way to share hair in Unity that looks real and hair in general is one of the hardest things to do, even with offline rendering. I'm working on a brighter environment now, I hope to share more scans soon.

      August 5, 2013
  • michaelReply

    hey mate.

    do you have any other models we could look at? don't suppose you could share some work from cyberpunk? that would be cool to have a look at :)

    August 5, 2013
    • InfiniteReply

      I have more to share of that model, more models booked. No, I can't share any commercial work.

      August 5, 2013
  • XeviaNReply

    Woah, your scanning work is impressive! We want more :)

    August 7, 2013
    • InfiniteReply

      Thanks!

      August 8, 2013
  • vasodysReply

    This is really impressive! I just got my rift and this looks fantastic. When will you be sharing more models?

    August 8, 2013
    • InfiniteReply

      Many thanks :) I hope to soon, they take time to process, clean and setup.

      August 8, 2013
  • joshReply

    truly amazing, i think your art will go very far. it sounds like its not a money thing for you but something that you really love to do. i think you are like the palmer lucky of this area of expertise. you are miles ahead mate. i wish you all the best. and please let Joceline know just how truly amazing she is for taking the courage to do what she is doing.

    August 9, 2013
    • InfiniteReply

      Hi Josh. Many thanks for your kind comments. Very flattering to be compared to Palmer Luckey and VR in that way, those guys at Oculus VR are pioneers. I'm sure Joceline will be pleased with your comment, shes a really glamorous model, her virtual version really doesn't do her justice, yet :)

      August 9, 2013
  • KlausReply

    This is great! When Joceline is trying the demo with the Rift, how is the out of body experience for her?

    August 11, 2013
    • InfiniteReply

      Thanks Klaus! I haven't been able to show Joceline yet but I hope to next year when she is booked again! maybe with the HD Rift (whenever that is released!) :)

      August 11, 2013
  • AxxxmanReply

    No link to the os x version?

    September 9, 2013
    • InfiniteReply

      No, there is little support from Unity and Oculus on how to export .exe with Unity without them breaking. Something to do with the scripts not being supported.

      September 9, 2013
  • RobReply

    This is by far the most impressive work i've seen on the rift, even with the hardware limit on resolution. I like how it feels creepy like they will look at you when you get too close to their face.

    Depending on where you live would it be possible to get more of these scans? Maybe in interesting poses such as interpretive dance? Thank you for the awesome work, please keep going!! You have a very bright future with VR.

    October 31, 2013
    • InfiniteReply

      Thanks Rob, I really appreciate the kind comments. I'm always open to scanning humans for other projects.

      October 31, 2013
  • maxxiReply

    Hi, I can't make it work with my rift. What do I do once I started the demo? cheers

    December 4, 2013
    • InfiniteReply

      You plug it in, switch it on and start the demo. PC only.

      December 4, 2013
  • roulitopReply

    you are on top mate. didn't get the chance to try the other apps than 3D heaven (mac user), but what I saw there was mind blowing. I've tried most of the demo apps you can get on the net.
    You master that technique like no one does actually. You must get calls every day for business :).
    Are still the scripts messed up when you try to make a mac version via unity? Would love to see the rest of that truly amazing experience.
    Cheers.

    August 11, 2014
  • PhocusReply

    What hardware/software did you scan with?

    December 5, 2014
    • InfiniteReply

      If you read through the blog we mention it several times.

      January 3, 2015
  • RakeReply

    How do you download this? All I see is ... [button url=”http://www.ir-ltd.net/uploads/3D-Scan-Girl01.zip” size=”large” style=”margin-right:10px;”]3D-Scan-Girl01 – 106 MB’s[/button]... with no workable download link.

    February 7, 2015
    • InfiniteReply

      You can use the url you just pasted right there! http://www.ir-ltd.net/uploads/3D-Scan-Girl01.zip I will however fix the button.

      February 8, 2015
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