After 3 years of hard work, allot of research, help from Family, a sacrificed social life and many freelance projects to pay off this research. I have finally finished the 2nd iteration of IR’s Fullbody Scanner.
Back in 2002 as a young 3D Environment Artist I could only have ever dreamed of owning my own ‘Laser’ Scanning System. I had no Character Artist Experience, ZBrush was just a 2D painting tool. I was in debt and had no business. But in 2007 that all changed …starting my own business was a gamble but also a fortunate move, it opened up new doors to things I had never imagined.
This week I got the chance to work with the very talented Model/Dancer, Joceline Brooke-Hamilton. I was able to finally test the new studio space and the Single Shot 3D Body Capture System. Which worked really well. Together we took 100′s of poses! Joceline is very versatile and super creative, also a wonderful Ballet Dancer, so ideal to push the system to it’s limits.
On the weekend I ran some more 3D Capture tests using Scanner-Killer (off-line) to process data captured with a 2 tier 6 Camera set-up. 36MP’s of information available using Canon Cameras, synced using PocketWizard II’s and a Multimax on the Flash Heads (with Cross Polarizing Filters)