I was back in London on Tuesday working on more tests with Merry and his custom built LED Light Array, trying to figure out the work-flow and how we can use and interpret the data into a production pipeline.
I wanted to set a challenge to anyone in the CGI art and research field who might be interested in demonstrating how to deform a mesh using a Camera Space Normal Map. Is there anyone out there who is up for the challenge?
A $500 Reward! is up for grabs to the first person who can effectively demonstrate this process using the Free data supplied below.