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Real-time hair. In VR. Part02

Real-time hair. In VR. Part02

August 10, 2014 - Blog - 13 responses

I had some great progress from the previous post regarding real-time hair. I’ve been working closely with a shader developer. Under some strict artistic guidance we’ve developed our own hair shading solution and import pipeline for Unity..

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Real-time hair. In VR. Part01

Real-time hair. In VR. Part01

July 16, 2014 - Blog - 10 responses

It’s been a while since I last posted. Whilst I have a break from consultancy projects I’ve been looking into real-time hair, specifically for VR. Hair is a complex issue but there does seem to be some interesting progress by Nvidia (HairWorks) and AMD (TressFX)….

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