triplegangers.com is live and has had a make over. The site is now selling 3D scans of humans in motion, with the intent to allow 2d and 3d artists the ability to study human anatomy like never before. Each scan features high resolution details, high…
Read More →Some news regarding the imminent release of 3D Bodyscans of a Male model from Infinite-Realities. The data will be available to purchase on www.triplegangers.com in the next week. With the studio already booked to scan 2x Female Gymnasts this weekend and another 1x Male Bodybuilder…
Read More →It was an interesting week last week! More DIY at the studio. ADT Alarm fitted and a visit from the talented guys at Platige Image It was an honor to welcome them to the Capture Studio. I got to meet Tomek Baginski, Jaroslaw Sawko and one…
Read More →After 3 years of hard work, allot of research, help from Family, a sacrificed social life and many freelance projects to pay off this research. I have finally finished the 2nd iteration of IR’s Fullbody Scanner. Back in 2002 as a young 3D Environment Artist…
Read More →This week I got the chance to work with the very talented Model/Dancer, Joceline Brooke-Hamilton. I was able to finally test the new studio space and the Single Shot 3D Body Capture System. Which worked really well. Together we took 100’s of poses! Joceline is…
Read More →Well its been a long time since I have posted. Much has been happening, a lot of 3D scanning; people, teeth, props, and even more people. I’m also in the process of moving studios – same address just three or four times the space. Nearly…
Read More →Scanning a Scan of a Person? Why? Using some freely available data from the Artec-Group website, I wanted show others how to use Scanner-Killer using a virtual environment to learn how to calibrate and scan. Using a virtual scene gives you allot of freedom to…
Read More →I just wanted to share a cool new Shader Phenomena put together by the very creative Tony Reynolds, for 3DSMax2010 and Mental Ray. It also renders damn fast!!
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