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4D Face Scanning

July 21, 2011 - Blog - no responses

Just did my first test today using a custom built camera set-up for budget 4D Scanning. Using off the shelf DSLR Cameras and an Off-line Scanner-Killer license. Each frame takes about 2 minutes to process. Roughly about 150 frames on this first test.

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3d scanning to CG Characters in hours.

July 8, 2011 - Blog - 5 responses

Testing a new custom Scanning pipeline, I just wanted to share some new character models that were scanned and rendered in Softimage, rendered with Arnold.

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WANTED! Camera Space Normal Map extraction Algorithm

May 19, 2011 - Blog - 11 responses

I wanted to set a challenge to anyone in the CGI art and research field who might be interested in demonstrating how to deform a mesh using a Camera Space Normal Map. Is there anyone out there who is up for the challenge? A $500…

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Infinite, 3D Head Scan. Released!

Infinite, 3D Head Scan. Released!

September 26, 2010 - Blog - 26 responses

Finally the file is ready for distribution! It’s a very basic package and over time I plan to slowly update it.

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3DWorld#135: Free Xerxes Lightwave model

September 20, 2010 - Blog - no responses

In the next issue of 3DWorld Infinite-Realities will be giving away a realistic triplegangersĀ® capture. There will be a Subdivision Model based on Scanned/Captured data of a life model. The format will be for Lightwave 9.6 and will contain a realistic head with shaders, textures…

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Beta testing Arnold and Learning Softimage.

August 27, 2010 - Blog - 6 responses

After 5 days learning Softimage (big thanks to the XSI Jedi Master, Paul Smith and 5 days learning Arnold. Below are some test results. Arnold is incredible. It is hands down the fastest and most intuitive rendering program on the market. It puts Vray…

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