I had some great progress from the previous post regarding real-time hair. I’ve been working closely with a shader developer. Under some strict artistic guidance we’ve developed our own hair shading solution and import pipeline for Unity..
Read More →It’s been a while since I last posted, allot has been happening here over the last few months but I found time to finally finish my idea of getting hair into Softimage from Hair-Farm in Max. It took a year of figuring out and a…
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