I had some great progress from the previous post regarding real-time hair. I’ve been working closely with a shader developer. Under some strict artistic guidance we’ve developed our own hair shading solution and import pipeline for Unity..
Read More →..moving on to 2010 and beyond, a painful road a head. Wild west of scanning, a no-mans land of information and wiring perils a plenty. Scanning Strikes Back!
Read More →triplegangers.com is live and has had a make over. The site is now selling 3D scans of humans in motion, with the intent to allow 2d and 3d artists the ability to study human anatomy like never before. Each scan features high resolution details, high…
Read More →Some news regarding the imminent release of 3D Bodyscans of a Male model from Infinite-Realities. The data will be available to purchase on www.triplegangers.com in the next week. With the studio already booked to scan 2x Female Gymnasts this weekend and another 1x Male Bodybuilder…
Read More →It was an interesting week last week! More DIY at the studio. ADT Alarm fitted and a visit from the talented guys at Platige Image It was an honor to welcome them to the Capture Studio. I got to meet Tomek Baginski, Jaroslaw Sawko and one…
Read More →In the next issue of 3DWorld Infinite-Realities will be giving away a realistic triplegangers® capture. There will be a Subdivision Model based on Scanned/Captured data of a life model. The format will be for Lightwave 9.6 and will contain a realistic head with shaders, textures…
Read More →After 5 days learning Softimage (big thanks to the XSI Jedi Master, Paul Smith www.bustykelp.com) and 5 days learning Arnold. Below are some test results. Arnold is incredible. It is hands down the fastest and most intuitive rendering program on the market. It puts Vray…
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